TGX DEVELOPER CONFERENCE 2011 (MANILA)
TGX GAME DEVELOPER CONFERENCE 2011 (ASIA)
8:45AM
REGISTRATION
9:00AM
OPENING KEYNOTE:
Critical Interactive Game Development Issues Of The East-Asian Market
Emerging technologies, new platforms, market trends and flexibility of digital environments have given rise to new- frontier issues for game developers, publishers and content providers. The SAGA Committee will converge to jointly address and debate the current future including strategies to manage challenges, risks, liabilities and issues relating to social networks, casual gaming and mobile gaming, content aggregation, emerging digital distribution and cloud computing, etc.
Mr. Aroon TAN: Program Chair – TGX Conferences and SAGA Summit 2011
Managing Director, Magma Studios PL (Singapore)
Founder, Interactive Digital Dreams (Singapore)
President, Games Exchange Alliance - GXA (Singapore)
Critical Interactive Game Development Issues Of The East-Asian Market
Emerging technologies, new platforms, market trends and flexibility of digital environments have given rise to new- frontier issues for game developers, publishers and content providers. The SAGA Committee will converge to jointly address and debate the current future including strategies to manage challenges, risks, liabilities and issues relating to social networks, casual gaming and mobile gaming, content aggregation, emerging digital distribution and cloud computing, etc.
Mr. Aroon TAN: Program Chair – TGX Conferences and SAGA Summit 2011
Managing Director, Magma Studios PL (Singapore)
Founder, Interactive Digital Dreams (Singapore)
President, Games Exchange Alliance - GXA (Singapore)
9:45AM
MORNING REFRESHMENT BREAK
10:00AM
The Emerging Tiger of The Mobile And Social Games Market In South East Asia
Head Of Design And Development: Funguy Studio (Philippines)
- Analysing The Underlying Mechanics And Principles That Drive Sociable Gameplay
- Evolution Of Key Trends And Strategies Impacting Casual Games Development
- Casual Games Made For Different Platforms
- How Far Can Mobile Go
Head Of Design And Development: Funguy Studio (Philippines)
10:45AM
Emerging Business Issues
Board of Directors - Game Developers Association, GDAP (Philippines)
- Content Aggregation For Game Studios/Companies
- Objectives, Structuring, Negotiating And Managing International Collaborations
- Target Deliverables (Executive Producing, Producing, Content Aggregation And Distribution)
- Cost and Fund Raising for Content Aggregation
- Forging Strategic Partnerships With Key Industry Players Internationally
Board of Directors - Game Developers Association, GDAP (Philippines)
11:30PM
Presentation on TGX (The Games Xpo)
EXCO Member - Game Exchange Alliance, GXA (Singapore)
- TGX Exhibition (B2B + B2C) held concurrently to WCG Singapore 2011
- TGX Game Developer Conference 2011 (Industry + Students’ Day)
- TGX Connect 2011 (1:1 B2B Meetings)
EXCO Member - Game Exchange Alliance, GXA (Singapore)
12:00PM
NETWORKING LUNCH
1:00PM
Cloud Computing And Virtualization For Game Developers
This discussion and demo seeks to uncover the new methods, theories on the benefits of Cloud Computing, Security, Infrastructure, Hurdles, Enterprise, Advanced benefits of Virtualization, High availability, Disaster recovery, Policy-based management, IT optimization and the move beyond servers and out to desktops and applications.
Mr. Rajiv VERMA: Vice President, Enterprise Sales, Global Enterprise Solutions – Tata Communications International Pte Ltd (Singapore)
This discussion and demo seeks to uncover the new methods, theories on the benefits of Cloud Computing, Security, Infrastructure, Hurdles, Enterprise, Advanced benefits of Virtualization, High availability, Disaster recovery, Policy-based management, IT optimization and the move beyond servers and out to desktops and applications.
Mr. Rajiv VERMA: Vice President, Enterprise Sales, Global Enterprise Solutions – Tata Communications International Pte Ltd (Singapore)
2:00PM
Unity 3D For Game Development
- Creating A First Person Shooter Game
- Creating A 2nd Game
- Using Tools For Optimisation
- AI: Fighting Robots
- Export To Web, Android And iPhone
5:00PM
WRAP OF TGX GAME DEVELOPERS’ CONFERENCE & WORKSHOP 2011
REGISTRATION
| DELEGATE RATES | USD | REMARK |
|---|---|---|
| Single Rate | Php 4,000 | Per Person Rate |
| Single GDAP / IGDA Member RateRate | Php 2,000 | Per Person Rate (Proof Required) |
| Student Rate | Php 1,000 |
Fees:
- Nett and include attendance to the conference & workshop, lunch and refreshments, industry and materials (where available).
- Fees exclude cost of travel or hotel accommodation.
- Payment via Cash, bank transfers or Telegraphic Transfers (made payable to RAPTURE MANAGEMENT).
How To Register:
- Please register via email to This e-mail address is being protected from spambots. You need JavaScript enabled to view it providing delegate's details (e.g. name, designation & company if applicable, address, contact and email).
Payment:
- Payment can be made via PayPal to RAPTURE MANAGEMENT PTE LTD, registered email address with PayPal is This e-mail address is being protected from spambots. You need JavaScript enabled to view it
- For Telegraphic Transfers, please email This e-mail address is being protected from spambots. You need JavaScript enabled to view it for the banking details
Important Information & Disclaimers:
- and , the co-organisers of the reserve the right to make any necessary changes to the workshop program.
- While all efforts will be made to ensure presentations and workshop leader as featured, the substitution of a presentation or presenter may be necessary in the event of an unforeseen circumstance or acts of God.
- The Organiser rejects responsibility for the acts of their suppliers or for the safety of any participant while in transit to/from this event. The total liability at the event itself and during the precise hours of the event will be limited to a refund of the delegate registration fees.
